Just recently, an old forum post from 2014 was bumped up on the SEGA XTREME forums, discussing work on an Alundra Saturn engine for a potential Alundra Port.
One of his first efforts, was to parse the info from the game’s DATAS.BIN file, which contained a lot of the games assets, tiles, sprites, and much more.
Here’s a video from around 2011 for an engine test of Alundra in XNA:
Since then, the project has been fairly dormant. Recently though, with the thread bumped, he posted a repository of what he has worked on thus far (Link here), and seems to have interest in starting the project up again. Starting with documenting his analysis of how the game’s logic and events function:
While it would potentially be a massive undertaking, we’d love to see him, or a group of people team up to make this game a reality.
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