Alundra Port Experimentation On Saturn

SHIRO! SHOW Recap

Just recently, an old forum post from 2014 was bumped up on the SEGA XTREME forums, discussing work on an Alundra Saturn engine for a potential Alundra Port.

One of his first efforts, was to parse the info from the game’s DATAS.BIN file, which contained a lot of the games assets, tiles, sprites, and much more.

Here’s a video from around 2011 for an engine test of Alundra in XNA:

Since then, the project has been fairly dormant. Recently though, with the thread bumped, he posted a repository of what he has worked on thus far (Link here), and seems to have interest in starting the project up again. Starting with documenting his analysis of how the game’s logic and events function:

While it would potentially be a massive undertaking, we’d love to see him, or a group of people team up to make this game a reality.

About the author

TraynoCo

Patrick, AKA TraynoCo is a co-founder of Sega Saturn Shiro. Patrick has a passion for Saturn projects such as homebrew and fan translations. Putting a spotlight on them in both podcast and video forms, trying to bring more attention to the ever growing Saturn homebrew scene.

Be the first to comment

Leave a comment

Your email address will not be published.


*