Patrick resumes hosting duties and is joined by fellow Shiros K, Peter, Ben and Nick. The team dives into the vast amount of Saturn news, then enjoy the in-depth conversation with Mr. Warhol, who provides a fascinating, detailed glimpse into the life of a SEGA Saturn third party developer. Prepare for some stunning insights!
§ How the Saturn almost – almost! – had a fully 3D Sonic the Hedgehog game at launch,
§ A third party’s perspective of developing for the Saturn vs. the PlayStation,
§ Developing for Saturn right at the beginning of the system’s life as compared to towards the end,
§ Discussion about the state of the industry,
§ A frank conversation about emulation and enjoying retro games in today’s day and age,
§ And much, much more!
Opening the Podcast is a plethora of Saturn news, from the upcoming wireless, licensed **Retro-bit controllers** to the **PolyMega** to the **Bandai Saturn model kits**. It is certainly an exciting time to be a Saturn fan!
The episode doesn’t feature an existing Saturna Obscura – an obscure Saturn game in line with the podcast topic – however, Nick gives us a well-rounded look at the recently leaked Beta version of Saturn **Star Wars: Rebel Strike**. Surprisingly playable, this leak is more than just a few lines of code.
We close the episode with some reaction to the conversation with Mr. Warhol, team updates (find us at PRGE!), as well as a musical track referenced by Mr. Warhol, the **Bug Bop**, before signing off with some funny outtakes from the recording session.
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